/*
 *  hbQTgen v1.0 - Harbour Callable Wrappers Generator for Qt v4.5.3+
 *  Please do not modify this document as it is subject to change in future.
 *  Pritpal Bedi <bedipritpal@hotmail.com>
 */

/*  $DOC$
    $TEMPLATE$
        Class
    $NAME$
        QPainterPath()
    $CATEGORY$
        Harbour Bindings for Qt
    $SUBCATEGORY$
        GUI
    $EXTERNALLINK$
        http://doc.trolltech.com/4.5/qpainterpath.html
    $ONELINER$
        Creates a new QPainterPath object.
    $INHERITS$

    $SYNTAX$
        QPainterPath():new( ... )
        QPainterPath():from( pPtr_OR_oObj_of_type_QPainterPath )
        QPainterPath():configure( pPtr_OR_oObj_of_type_QPainterPath )
    $ARGUMENTS$

    $RETURNS$
        An instance of the object of type QPainterPath
    $METHODS$
        :addEllipse( pBoundingRectangle )                   -> NIL
        :addEllipse_1( nX, nY, nWidth, nHeight )            -> NIL
        :addEllipse_2( pCenter, nRx, nRy )                  -> NIL
        :addPath( pPath )                                   -> NIL
        :addPolygon( pPolygon )                             -> NIL
        :addRect( pRectangle )                              -> NIL
        :addRect_1( nX, nY, nWidth, nHeight )               -> NIL
        :addRegion( pRegion )                               -> NIL
        :addRoundedRect( pRect, nXRadius, nYRadius, nMode )  -> NIL
        :addRoundedRect_1( nX, nY, nW, nH, nXRadius, nYRadius, nMode )  -> NIL
        :addText( pPoint, pFont, cText )                    -> NIL
        :addText_1( nX, nY, pFont, cText )                  -> NIL
        :angleAtPercent( nT )                               -> nQreal
        :arcMoveTo( pRectangle, nAngle )                    -> NIL
        :arcMoveTo_1( nX, nY, nWidth, nHeight, nAngle )     -> NIL
        :arcTo( pRectangle, nStartAngle, nSweepLength )     -> NIL
        :arcTo_1( nX, nY, nWidth, nHeight, nStartAngle, nSweepLength )  -> NIL
        :boundingRect()                                     -> pQRectF
        :closeSubpath()                                     -> NIL
        :connectPath( pPath )                               -> NIL
        :contains( pPoint )                                 -> lBool
        :contains_1( pRectangle )                           -> lBool
        :contains_2( pP )                                   -> lBool
        :controlPointRect()                                 -> pQRectF
        :cubicTo( pC1, pC2, pEndPoint )                     -> NIL
        :cubicTo_1( nC1X, nC1Y, nC2X, nC2Y, nEndPointX, nEndPointY )  -> NIL
        :currentPosition()                                  -> pQPointF
        :elementCount()                                     -> nInt
        :fillRule()                                         -> nQt::FillRule
        :intersects( pRectangle )                           -> lBool
        :intersects_1( pP )                                 -> lBool
        :isEmpty()                                          -> lBool
        :length()                                           -> nQreal
        :lineTo( pEndPoint )                                -> NIL
        :lineTo_1( nX, nY )                                 -> NIL
        :moveTo( pPoint )                                   -> NIL
        :moveTo_1( nX, nY )                                 -> NIL
        :percentAtLength( nLen )                            -> nQreal
        :pointAtPercent( nT )                               -> pQPointF
        :quadTo( pC, pEndPoint )                            -> NIL
        :quadTo_1( nCx, nCy, nEndPointX, nEndPointY )       -> NIL
        :setElementPositionAt( nIndex, nX, nY )             -> NIL
        :setFillRule( nFillRule )                           -> NIL
        :slopeAtPercent( nT )                               -> nQreal
        :toFillPolygon( pMatrix )                           -> pQPolygonF
        :toFillPolygon_1( pMatrix )                         -> pQPolygonF

    $DESCRIPTION$

    $EXAMPLES$

    $TESTS$

    $STATUS$
        R
    $COMPLIANCE$
        Not Clipper Compatible
    $PLATFORMS$
        Windows, Linux, MacOS, OS2
    $VERSION$
        4.5.3
    $FILES$
        Prg Source   : contrib/hbqt/qtgui/TQPainterPath.prg
        C++ Wrappers : contrib/hbqt/qtgui/QPainterPath.cpp
        Library      : hbqtgui
    $SEEALSO$

    $END$
 */
