/* * $Id$ */ /* * Harbour Project source code: * The Debugger * * Copyright 1999 Antonio Linares * www - http://www.harbour-project.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 59 Temple Place, Suite 330, * Boston, MA 02111-1307 USA (or visit the web site http://www.gnu.org/). * * As a special exception, the Harbour Project gives permission for * additional uses of the text contained in its release of Harbour. * * The exception is that, if you link the Harbour libraries with other * files to produce an executable, this does not by itself cause the * resulting executable to be covered by the GNU General Public License. * Your use of that executable is in no way restricted on account of * linking the Harbour library code into it. * * This exception does not however invalidate any other reasons why * the executable file might be covered by the GNU General Public License. * * This exception applies only to the code released by the Harbour * Project under the name Harbour. If you copy code from other * Harbour Project or Free Software Foundation releases into a copy of * Harbour, as the General Public License permits, the exception does * not apply to the code that you add in this way. To avoid misleading * anyone as to the status of such modified files, you must delete * this exception notice from them. * * If you write modifications of your own for Harbour, it is your choice * whether to permit this exception to apply to your modifications. * If you do not wish that, delete this exception notice. * */ /* NOTE: Don't use SAY/DevOut()/DevPos() for screen output, otherwise the debugger output may interfere with the applications output redirection, and is also slower. [vszel] */ #include "hbclass.ch" #include "hbmemvar.ch" #include "box.ch" #include "inkey.ch" #include "common.ch" #include "setcurs.ch" CLASS TDbWindow // Debugger windows and dialogs DATA nTop, nLeft, nBottom, nRight DATA cCaption DATA cBackImage, cColor DATA lFocused, bGotFocus, bLostFocus DATA bKeyPressed, bPainted, bLButtonDown, bLDblClick DATA lShadow, lVisible DATA Cargo METHOD New( nTop, nLeft, nBottom, nRight, cCaption, cColor ) METHOD Hide() METHOD IsOver( nRow, nCol ) METHOD nWidth() INLINE ::nRight - ::nLeft + 1 METHOD ScrollUp( nLines ) METHOD SetCaption( cCaption ) METHOD SetFocus( lOnOff ) METHOD Show( lFocused ) METHOD ShowModal() METHOD LButtonDown( nMRow, nMCol ) METHOD LDblClick( nMRow, nMCol ) METHOD LoadColors() INLINE ::cColor := __DbgColors()[ 1 ] METHOD Move() METHOD KeyPressed( nKey ) METHOD Refresh() ENDCLASS METHOD New( nTop, nLeft, nBottom, nRight, cCaption, cColor ) CLASS TDbWindow DEFAULT cColor TO __DbgColors()[ 1 ] ::nTop := nTop ::nLeft := nLeft ::nBottom := nBottom ::nRight := nRight ::cCaption := cCaption ::cColor := cColor ::lShadow := .f. ::lVisible := .f. return Self METHOD Hide() CLASS TDbWindow RestScreen( ::nTop, ::nLeft, ::nBottom + iif( ::lShadow, 1, 0 ),; ::nRight + iif( ::lShadow, 2, 0 ), ::cBackImage ) ::cBackImage := nil ::lVisible = .f. return nil METHOD IsOver( nRow, nCol ) CLASS TDbWindow return nRow >= ::nTop .and. nRow <= ::nBottom .and. ; nCol >= ::nLeft .and. nCol <= ::nRight METHOD ScrollUp( nLines ) CLASS TDbWindow DEFAULT nLines TO 1 SetColor( ::cColor ) Scroll( ::nTop + 1, ::nLeft + 1, ::nBottom - 1, ::nRight - 1, nLines ) return nil METHOD SetCaption( cCaption ) CLASS TDbWindow local nOldLen := iif( ::cCaption != nil, Len( ::cCaption ), 0 ) ::cCaption := cCaption if ! Empty( cCaption ) DispOutAt( ::nTop, ::nLeft + ( ( ::nRight - ::nLeft ) / 2 ) - ; ( ( Len( cCaption ) + 2 ) / 2 ),; " " + cCaption + " ", ::cColor ) endif return nil METHOD SetFocus( lOnOff ) CLASS TDbWindow if ! lOnOff .and. ::bLostFocus != nil Eval( ::bLostFocus, Self ) endif DispBegin() ::lFocused := lOnOff @ ::nTop, ::nLeft, ::nBottom, ::nRight BOX iif( lOnOff, B_DOUBLE, B_SINGLE ) ; COLOR ::cColor DispOutAt( ::nTop, ::nLeft + 1, "[" + Chr( 254 ) + "]", ::cColor ) if ! Empty( ::cCaption ) ::SetCaption( ::cCaption ) endif if ::bPainted != nil Eval( ::bPainted, Self ) endif DispEnd() if lOnOff .and. ::bGotFocus != nil Eval( ::bGotFocus, Self ) endif return nil METHOD Refresh() CLASS TDbWindow DispBegin() @ ::nTop, ::nLeft, ::nBottom, ::nRight BOX If( ::lFocused, B_DOUBLE, B_SINGLE ) ; COLOR ::cColor DispOutAt( ::nTop, ::nLeft + 1, "[" + Chr( 254 ) + "]", ::cColor ) if ! Empty( ::cCaption ) ::SetCaption( ::cCaption ) endif if ::bPainted != nil Eval( ::bPainted, Self ) endif DispEnd() return nil METHOD Show( lFocused ) CLASS TDbWindow DEFAULT lFocused TO .f. ::cBackImage := SaveScreen( ::nTop, ::nLeft, ::nBottom + iif( ::lShadow, 1, 0 ),; ::nRight + iif( ::lShadow, 2, 0 ) ) SetColor( ::cColor ) Scroll( ::nTop, ::nLeft, ::nBottom, ::nRight ) ::SetFocus( lFocused ) If ::lShadow hb_Shadow( ::nTop, ::nLeft, ::nBottom, ::nRight ) endif ::lVisible = .t. return nil METHOD ShowModal() CLASS TDbWindow local lExit := .f. local nKey ::lShadow := .t. ::Show() while ! lExit nKey := InKey( 0, INKEY_ALL ) if ::bKeyPressed != nil Eval( ::bKeyPressed, nKey ) endif do case case nKey == K_ESC lExit := .t. case nKey == K_LBUTTONDOWN if MRow() == ::nTop .and. MCol() >= ::nLeft + 1 .and. ; MCol() <= ::nLeft + 3 lExit = .t. endif endcase end ::Hide() return nil METHOD LButtonDown( nMRow, nMCol ) CLASS TDbWindow if ::bLButtonDown != nil Eval( ::bLButtonDown, nMRow, nMCol ) endif return nil METHOD LDblClick( nMRow, nMCol ) CLASS TDbWindow if ::bLDblClick != nil Eval( ::bLDblClick, nMRow, nMCol ) endif return nil /*Method move() Move a window across the screen Copyright Luiz Rafael Culik 1999 */ METHOD Move() Class TDbWindow local nOldTop := ::nTop local nOldLeft := ::nLeft local nOldBottom := ::nbottom local nOldRight := ::nright local nKey while .t. RestScreen( ,,,, ::cbackimage ) DispBox( ::nTop, ::nLeft, ::nRight, ::nBottom, Replicate( Chr( 176 ), 8 ) + " " ) nKey := Inkey( 0 ) do case case nkey == K_UP if ::ntop != 0 ::ntop-- ::nbottom-- endif case nKey == K_DOWN if ::nBottom != MaxRow() ::nTop++ ::nBottom++ endif case nKey == K_LEFT if ::nLeft != 0 ::nLeft-- ::nRight-- endif case nKey == K_RIGHT if ::nBottom != MaxRow() ::nLeft++ ::nRight++ endif case nKey == K_ESC ::nTop := nOldTop ::nLeft := nOldLeft ::nBottom := nOldBottom ::nRight := nOldRight endcase if nKey == K_ESC .or. nKey == K_ENTER exit end end // __keyboard( chr( 0 ) ), inkey() ) return nil METHOD KeyPressed( nKey ) CLASS TDbWindow if ::bKeyPressed != nil Eval( ::bKeyPressed, nKey, Self ) endif return nil