* harbour/src/common/hbgete.c
* harbour/src/common/hbprintf.c
* harbour/src/rtl/arc4.c
* harbour/utils/hbmk2/hbmk2.prg
* harbour/contrib/hbmysql/hbmysql.hbp
* harbour/contrib/sddmy/sddmy.hbp
! fixes for FreeBSD 6.2 build
Patch provided by Phil Krylov - many thanks.
[TOMERGE 3.0]
674 lines
16 KiB
C
674 lines
16 KiB
C
/*
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* $Id$
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*/
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/*
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* Portable ARC4 PRNG, based on arc4random.c from Libevent.
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* Harbour adaptation Copyright 2011 Tamas TEVESZ <ice@extreme.hu>
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*/
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/*
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* Portable arc4random.c based on arc4random.c from OpenBSD.
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* Portable version by Chris Davis, adapted for Libevent by Nick Mathewson
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* Copyright (c) 2010 Chris Davis, Niels Provos, and Nick Mathewson
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*/
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/*
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* Copyright (c) 1996, David Mazieres <dm@uun.org>
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* Copyright (c) 2008, Damien Miller <djm@openbsd.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*
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* Arc4 random number generator for OpenBSD.
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*
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* This code is derived from section 17.1 of Applied Cryptography,
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* second edition, which describes a stream cipher allegedly
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* compatible with RSA Labs "RC4" cipher (the actual description of
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* which is a trade secret). The same algorithm is used as a stream
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* cipher called "arcfour" in Tatu Ylonen's ssh package.
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*
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* Here the stream cipher has been modified always to include the time
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* when initializing the state. That makes it impossible to
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* regenerate the same random sequence twice, so this can't be used
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* for encryption, but will generate good random numbers.
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*
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* RC4 is a registered trademark of RSA Laboratories.
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*/
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#include "arc4.h"
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#include "hbdate.h"
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#include "hbthread.h"
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/* XXX: Check and possibly extend this to other Unix-like platforms */
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#if ( defined( HB_OS_BSD ) && ! defined( HB_OS_DARWIN ) ) || \
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( defined( HB_OS_LINUX ) && ! defined ( HB_OS_ANDROID ) && ! defined ( __WATCOMC__ ) )
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# define HAVE_SYS_SYSCTL_H
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# define HAVE_DECL_CTL_KERN
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# define HAVE_DECL_KERN_RANDOM
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# if defined( HB_OS_LINUX )
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# define HAVE_DECL_RANDOM_UUID
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# endif
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#endif
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#if defined( HB_OS_WIN )
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# include <wincrypt.h>
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# include <process.h>
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#elif defined( HB_OS_DOS ) || defined( HB_OS_OS2 )
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# include <sys/types.h>
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# include <process.h>
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#else
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# if ! defined( __WATCOMC__ )
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# include <sys/param.h>
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# endif
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# include <sys/time.h>
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# include <sys/types.h>
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# ifdef HAVE_SYS_SYSCTL_H
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# include <sys/sysctl.h>
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# if !defined( HB_OS_LINUX ) && defined( KERN_ARND )
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# define HAVE_DECL_KERN_ARND
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# endif
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# endif
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# include <fcntl.h>
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# include <unistd.h>
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#endif
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#include <limits.h>
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#include <stdlib.h>
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#include <string.h>
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/* Add platform entropy 32 bytes (256 bits) at a time. */
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#define ADD_ENTROPY 32
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/* Re-seed from the platform RNG after generating this many bytes. */
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#define BYTES_BEFORE_RESEED 1600000
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struct arc4_stream
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{
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HB_U8 i;
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HB_U8 j;
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HB_U8 s[ 256 ];
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};
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#if !defined( HB_OS_UNIX )
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# define NO_PID_CHECK
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#else
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static pid_t arc4_stir_pid;
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#endif
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static int rs_initialized;
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static struct arc4_stream rs;
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static HB_I32 arc4_count;
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static HB_CRITICAL_NEW( arc4_lock );
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#define _ARC4_LOCK() hb_threadEnterCriticalSection( &arc4_lock )
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#define _ARC4_UNLOCK() hb_threadLeaveCriticalSection( &arc4_lock )
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#if defined( __BORLANDC__ ) && defined( _HB_INLINE_ )
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#undef _HB_INLINE_
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#define _HB_INLINE_
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#endif
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static _HB_INLINE_ HB_U8 arc4_getbyte( void );
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static _HB_INLINE_ void arc4_init( void )
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{
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int n;
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for( n = 0; n < 256; ++n )
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rs.s[ n ] = ( HB_U8 ) n;
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rs.i = rs.j = 0;
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}
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static _HB_INLINE_ void arc4_addrandom( const HB_U8 * dat, int datlen )
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{
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int n;
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HB_U8 si;
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rs.i--;
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for( n = 0; n < 256; ++n )
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{
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rs.i = ( rs.i + 1 );
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si = rs.s[ rs.i ];
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rs.j = rs.j + si + dat[ n % datlen ];
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rs.s[ rs.i ] = rs.s[ rs.j ];
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rs.s[ rs.j ] = si;
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}
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rs.j = rs.i;
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}
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#if defined( HB_OS_UNIX )
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static HB_ISIZ read_all( int fd, HB_U8 * buf, size_t count )
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{
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HB_SIZE numread = 0;
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HB_ISIZ result;
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while( numread < count )
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{
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result = read( fd, buf + numread, count - numread );
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if( result < 0 )
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return -1;
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else if( result == 0 )
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break;
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numread += result;
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}
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return ( HB_ISIZ ) numread;
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}
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#endif /* ! HB_OS_WIN */
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#if defined( HB_OS_WIN ) && ! defined( __DMC__ )
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#define TRY_SEED_MS_CRYPTOAPI
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static int arc4_seed_win32( void )
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{
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/* This is adapted from Tor's crypto_seed_rng() */
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static int provider_set = 0;
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static HCRYPTPROV provider;
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unsigned char buf[ ADD_ENTROPY ];
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if( ! provider_set &&
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! CryptAcquireContext( &provider, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) &&
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GetLastError() != ( DWORD ) NTE_BAD_KEYSET )
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return -1;
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provider_set = 1;
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if( ! CryptGenRandom( provider, sizeof( buf ), buf ) )
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return -1;
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arc4_addrandom( buf, sizeof( buf ) );
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memset( buf, 0, sizeof( buf ) );
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return 0;
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}
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#endif /* HB_OS_WIN */
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#if defined( HAVE_SYS_SYSCTL_H )
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#if defined( HAVE_DECL_CTL_KERN ) && defined( HAVE_DECL_KERN_RANDOM ) && \
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defined( HAVE_DECL_RANDOM_UUID )
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#define TRY_SEED_SYSCTL_LINUX
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static int arc4_seed_sysctl_linux( void )
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{
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/*
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* Based on code by William Ahern, this function tries to use the
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* RANDOM_UUID sysctl to get entropy from the kernel. This can work
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* even if /dev/urandom is inaccessible for some reason (e.g., we're
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* running in a chroot).
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*/
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int mib[] = { CTL_KERN, KERN_RANDOM, RANDOM_UUID };
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HB_U8 buf[ ADD_ENTROPY ];
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size_t len, n;
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unsigned int i;
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int any_set;
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memset( buf, 0, sizeof( buf ) );
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for( len = 0; len < sizeof( buf ); len += n )
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{
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n = sizeof( buf ) - len;
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if( sysctl( mib, 3, &buf[ len ], &n, NULL, 0 ) != 0 )
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return -1;
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}
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/* make sure that the buffer actually got set. */
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for( i = 0, any_set = 0; i < sizeof( buf ); ++i )
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any_set |= buf[ i ];
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if( ! any_set )
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return -1;
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arc4_addrandom( buf, sizeof( buf ) );
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memset( buf, 0, sizeof( buf ) );
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return 0;
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}
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#endif /* HAVE_DECL_CTL_KERN && HAVE_DECL_KERN_RANDOM && HAVE_DECL_RANDOM_UUID */
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#if defined( HAVE_DECL_CTL_KERN ) && defined( HAVE_DECL_KERN_ARND )
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#define TRY_SEED_SYSCTL_BSD
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static int arc4_seed_sysctl_bsd( void )
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{
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/*
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* Based on code from William Ahern and from OpenBSD, this function
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* tries to use the KERN_ARND syscall to get entropy from the kernel.
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* This can work even if /dev/urandom is inaccessible for some reason
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* (e.g., we're running in a chroot).
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*/
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int mib[] = { CTL_KERN, KERN_ARND };
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HB_U8 buf[ ADD_ENTROPY ];
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size_t len, n;
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int i, any_set;
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memset( buf, 0, sizeof( buf ) );
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len = sizeof( buf );
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if( sysctl( mib, 2, buf, &len, NULL, 0 ) == -1 )
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{
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for( len = 0; len < sizeof( buf ); len += sizeof( unsigned ) )
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{
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n = sizeof( unsigned );
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if( n + len > sizeof( buf ) )
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n = len - sizeof( buf );
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if( sysctl( mib, 2, &buf[ len ], &n, NULL, 0 ) == -1 )
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return -1;
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}
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}
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/* make sure that the buffer actually got set. */
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for( i = any_set = 0; i < ( int ) sizeof( buf ); ++i )
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any_set |= buf[ i ];
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if( ! any_set )
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return -1;
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arc4_addrandom( buf, sizeof( buf ) );
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memset( buf, 0, sizeof( buf ) );
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return 0;
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}
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#endif /* HAVE_DECL_CTL_KERN && HAVE_DECL_KERN_ARND */
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#endif /* defined( HAVE_SYS_SYSCTL_H ) */
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#if defined( HB_OS_LINUX )
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#define TRY_SEED_PROC_SYS_KERNEL_RANDOM_UUID
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static _HB_INLINE_ int hex_char_to_int( char c )
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{
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switch( c )
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{
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case '0': return 0;
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case '1': return 1;
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case '2': return 2;
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case '3': return 3;
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case '4': return 4;
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case '5': return 5;
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case '6': return 6;
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case '7': return 7;
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case '8': return 8;
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case '9': return 9;
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case 'A': case 'a': return 10;
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case 'B': case 'b': return 11;
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case 'C': case 'c': return 12;
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case 'D': case 'd': return 13;
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case 'E': case 'e': return 14;
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case 'F': case 'f': return 15;
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}
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return -1;
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}
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static int arc4_seed_proc_sys_kernel_random_uuid( void )
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{
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/*
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* Occasionally, somebody will make /proc/sys accessible in a chroot,
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* but not /dev/urandom. Let's try /proc/sys/kernel/random/uuid.
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* Its format is stupid, so we need to decode it from hex.
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*/
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int fd;
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char buf[ 128 ];
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HB_U8 entropy[ 64 ];
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int bytes, n, i, nybbles;
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for( bytes = 0; bytes < ADD_ENTROPY; )
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{
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fd = open( "/proc/sys/kernel/random/uuid", O_RDONLY, 0 );
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if( fd < 0 )
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return -1;
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n = read( fd, buf, sizeof( buf ) );
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close( fd );
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if( n <= 0 )
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return -1;
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memset( entropy, 0, sizeof( entropy ) );
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for( i = nybbles = 0; i < n; ++i )
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{
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if( HB_ISXDIGIT( buf[ i ] ) )
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{
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int nyb = hex_char_to_int( buf[ i ] );
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if( nybbles & 1 )
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entropy[ nybbles / 2 ] |= nyb;
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else
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entropy[ nybbles / 2 ] |= nyb << 4;
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++nybbles;
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}
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}
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if( nybbles < 2 )
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return -1;
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arc4_addrandom( entropy, nybbles / 2 );
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bytes += nybbles / 2;
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}
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memset( entropy, 0, sizeof( entropy ) );
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memset( buf, 0, sizeof( buf ) );
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return 0;
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}
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#endif /* HB_OS_LINUX */
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#if defined( HB_OS_UNIX )
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#define TRY_SEED_URANDOM
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static int arc4_seed_urandom( void )
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{
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/* This is adapted from Tor's crypto_seed_rng() */
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static const char * filenames[] = {
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"/dev/srandom",
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"/dev/urandom",
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"/dev/random",
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NULL
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};
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HB_U8 buf[ ADD_ENTROPY ];
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int fd, i;
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HB_SIZE n;
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for( i = 0; filenames[ i ]; ++i )
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{
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fd = open( filenames[ i ], O_RDONLY, 0 );
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if( fd < 0 )
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continue;
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n = read_all( fd, buf, sizeof( buf ) );
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close( fd );
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if( n != sizeof( buf ) )
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return -1;
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arc4_addrandom( buf, sizeof( buf ) );
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memset( buf, 0, sizeof( buf ) );
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return 0;
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}
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return -1;
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}
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#endif /* HB_OS_UNIX */
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static int arc4_seed_rand( void )
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{
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HB_SIZE i;
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HB_U8 buf[ ADD_ENTROPY ];
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srand( ( unsigned ) hb_dateMilliSeconds() );
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for( i = 0; i < sizeof( buf ); i++ )
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buf[ i ] = ( HB_U8 ) ( rand() % 256 ); /* not biased */
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arc4_addrandom( buf, sizeof( buf ) );
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memset( buf, 0, sizeof( buf ) );
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return 0;
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}
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static void arc4_seed( void )
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{
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int ok = 0;
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/*
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* We try every method that might work, and don't give up even if one
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* does seem to work. There's no real harm in over-seeding, and if
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* one of these sources turns out to be broken, that would be bad.
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*/
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#if defined( TRY_SEED_MS_CRYPTOAPI )
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if( arc4_seed_win32() == 0 )
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ok = 1;
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#endif
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#if defined( TRY_SEED_URANDOM )
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if( arc4_seed_urandom() == 0 )
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ok = 1;
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#endif
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#if defined( TRY_SEED_PROC_SYS_KERNEL_RANDOM_UUID )
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if( arc4_seed_proc_sys_kernel_random_uuid() == 0 )
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ok = 1;
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#endif
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#if defined( TRY_SEED_SYSCTL_LINUX )
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/*
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* Apparently Linux is deprecating sysctl, and spewing warning
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* messages when you try to use it. To avoid dmesg spamming,
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* only try this if no previous method worked.
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*/
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if( ! ok && arc4_seed_sysctl_linux() == 0 )
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ok = 1;
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#endif
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#if defined( TRY_SEED_SYSCTL_BSD )
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if( arc4_seed_sysctl_bsd() == 0 )
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ok = 1;
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#endif
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/*
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* If nothing else worked or there is no specific seeding
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* method for the current platform, fall back to rand().
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* In case an existing platform-specific method had a
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* (transient) failure, it will be re-tried at the next
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* seeding cycle.
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*/
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if( ! ok )
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arc4_seed_rand();
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}
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static void arc4_stir( void )
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{
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int i;
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if( ! rs_initialized )
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{
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arc4_init();
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rs_initialized = 1;
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}
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arc4_seed();
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/*
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* Discard early keystream, as per recommendations in
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* "Weaknesses in the Key Scheduling Algorithm of RC4" by
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* Scott Fluhrer, Itsik Mantin, and Adi Shamir.
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* http://www.wisdom.weizmann.ac.il/~itsik/RC4/Papers/Rc4_ksa.ps
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*
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* Ilya Mironov's "(Not So) Random Shuffles of RC4" suggests that
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* we drop at least 2*256 bytes, with 12*256 as a conservative
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* value.
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*
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* RFC4345 says to drop 6*256.
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*
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* At least some versions of this code drop 4*256, in a mistaken
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* belief that "words" in the Fluhrer/Mantin/Shamir paper refers
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* to processor words.
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*
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* We add another sect to the cargo cult, and choose 12*256.
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*/
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for( i = 0; i < 12 * 256; i++ )
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( void ) arc4_getbyte();
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arc4_count = BYTES_BEFORE_RESEED;
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}
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static void arc4_stir_if_needed( void )
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{
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#if defined( NO_PID_CHECK )
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if( arc4_count <= 0 || ! rs_initialized )
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arc4_stir();
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#else
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pid_t pid = getpid();
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if( arc4_count <= 0 || ! rs_initialized || arc4_stir_pid != pid )
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{
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arc4_stir_pid = pid;
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arc4_stir();
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}
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#endif
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}
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|
static _HB_INLINE_ HB_U8 arc4_getbyte( void )
|
|
{
|
|
HB_U8 si, sj;
|
|
|
|
rs.i = rs.i + 1;
|
|
si = rs.s[ rs.i ];
|
|
rs.j = rs.j + si;
|
|
sj = rs.s[ rs.j ];
|
|
rs.s[ rs.i ] = sj;
|
|
rs.s[ rs.j ] = si;
|
|
|
|
return rs.s[ ( si + sj ) & 0xff ];
|
|
}
|
|
|
|
static _HB_INLINE_ HB_U32 arc4_getword( void )
|
|
{
|
|
HB_U32 val;
|
|
|
|
val = arc4_getbyte() << 24;
|
|
val |= arc4_getbyte() << 16;
|
|
val |= arc4_getbyte() << 8;
|
|
val |= arc4_getbyte();
|
|
|
|
return val;
|
|
}
|
|
|
|
#if 0
|
|
/*
|
|
* These two are part of the original arc4random API, but Harbour does not
|
|
* make use of either of them.
|
|
*/
|
|
void arc4random_stir( void )
|
|
{
|
|
_ARC4_LOCK();
|
|
arc4_stir();
|
|
_ARC4_UNLOCK();
|
|
}
|
|
|
|
void arc4random_addrandom( const unsigned char * dat, int datlen )
|
|
{
|
|
int j;
|
|
|
|
_ARC4_LOCK();
|
|
if( ! rs_initialized )
|
|
arc4_stir();
|
|
|
|
for( j = 0; j < datlen; j += 256 )
|
|
{
|
|
/*
|
|
* arc4_addrandom() ignores all but the first 256 bytes of
|
|
* its input. We want to make sure to look at ALL the
|
|
* data in 'dat', just in case the user is doing something
|
|
* crazy like passing us all the files in /var/log.
|
|
*/
|
|
arc4_addrandom( dat + j, datlen - j );
|
|
}
|
|
_ARC4_UNLOCK();
|
|
}
|
|
#endif
|
|
|
|
HB_U32 hb_arc4random( void )
|
|
{
|
|
HB_U32 val;
|
|
|
|
_ARC4_LOCK();
|
|
|
|
arc4_count -= 4;
|
|
arc4_stir_if_needed();
|
|
val = arc4_getword();
|
|
|
|
_ARC4_UNLOCK();
|
|
|
|
return val;
|
|
}
|
|
|
|
void hb_arc4random_buf( void * _buf, HB_SIZE n )
|
|
{
|
|
HB_U8 * buf = ( HB_U8 * ) _buf;
|
|
|
|
_ARC4_LOCK();
|
|
|
|
arc4_stir_if_needed();
|
|
|
|
while( n-- )
|
|
{
|
|
if( --arc4_count <= 0 )
|
|
arc4_stir();
|
|
|
|
buf[ n ] = arc4_getbyte();
|
|
}
|
|
|
|
_ARC4_UNLOCK();
|
|
}
|
|
|
|
/*
|
|
* Calculate a uniformly distributed random number less than upper_bound
|
|
* avoiding "modulo bias".
|
|
*
|
|
* Uniformity is achieved by generating new random numbers until the one
|
|
* returned is outside the range [0, 2**32 % upper_bound). This
|
|
* guarantees the selected random number will be inside
|
|
* [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound)
|
|
* after reduction modulo upper_bound.
|
|
*/
|
|
HB_U32 hb_arc4random_uniform( HB_U32 upper_bound )
|
|
{
|
|
HB_U32 r, min;
|
|
|
|
if( upper_bound < 2 )
|
|
return 0;
|
|
|
|
#if ( HB_U32_MAX > 0xffffffffUL )
|
|
min = 0x100000000UL % upper_bound;
|
|
#else
|
|
/* Calculate (2**32 % upper_bound) avoiding 64-bit math */
|
|
if( upper_bound > 0x80000000 )
|
|
{
|
|
/* 2**32 - upper_bound */
|
|
min = 1 + ~upper_bound;
|
|
}
|
|
else
|
|
{
|
|
/* (2**32 - (x * 2)) % x == 2**32 % x when x <= 2**31 */
|
|
min = ( ( 0xffffffff - ( upper_bound * 2 ) ) + 1 ) % upper_bound;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* This could theoretically loop forever but each retry has
|
|
* p > 0.5 (worst case, usually far better) of selecting a
|
|
* number inside the range we need, so it should rarely need
|
|
* to re-roll.
|
|
*/
|
|
for( ;; )
|
|
{
|
|
r = hb_arc4random();
|
|
if( r >= min )
|
|
break;
|
|
}
|
|
|
|
return r % upper_bound;
|
|
}
|