Files
harbour-core/harbour/source/debug/dbgtwin.prg

326 lines
8.0 KiB
Plaintext

/*
* $Id$
*/
/*
* Harbour Project source code:
* The Debugger
*
* Copyright 1999 Antonio Linares <alinares@fivetech.com>
* www - http://www.harbour-project.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307 USA (or visit the web site http://www.gnu.org/).
*
* As a special exception, the Harbour Project gives permission for
* additional uses of the text contained in its release of Harbour.
*
* The exception is that, if you link the Harbour libraries with other
* files to produce an executable, this does not by itself cause the
* resulting executable to be covered by the GNU General Public License.
* Your use of that executable is in no way restricted on account of
* linking the Harbour library code into it.
*
* This exception does not however invalidate any other reasons why
* the executable file might be covered by the GNU General Public License.
*
* This exception applies only to the code released by the Harbour
* Project under the name Harbour. If you copy code from other
* Harbour Project or Free Software Foundation releases into a copy of
* Harbour, as the General Public License permits, the exception does
* not apply to the code that you add in this way. To avoid misleading
* anyone as to the status of such modified files, you must delete
* this exception notice from them.
*
* If you write modifications of your own for Harbour, it is your choice
* whether to permit this exception to apply to your modifications.
* If you do not wish that, delete this exception notice.
*
*/
/* NOTE: Don't use SAY/DevOut()/DevPos() for screen output, otherwise
the debugger output may interfere with the applications output
redirection, and is also slower. [vszakats] */
#include "hbclass.ch"
#include "hbmemvar.ch"
#include "box.ch"
#include "inkey.ch"
#include "common.ch"
#include "setcurs.ch"
CLASS TDbWindow // Debugger windows and dialogs
DATA nTop, nLeft, nBottom, nRight
DATA cCaption
DATA cBackImage, cColor
DATA lFocused, bGotFocus, bLostFocus
DATA bKeyPressed, bPainted, bLButtonDown, bLDblClick
DATA lShadow, lVisible
DATA Cargo
METHOD New( nTop, nLeft, nBottom, nRight, cCaption, cColor )
METHOD Hide()
METHOD IsOver( nRow, nCol )
METHOD nWidth() INLINE ::nRight - ::nLeft + 1
METHOD ScrollUp( nLines )
METHOD SetCaption( cCaption )
METHOD SetFocus( lOnOff )
METHOD Show( lFocused )
METHOD ShowModal()
METHOD LButtonDown( nMRow, nMCol )
METHOD LDblClick( nMRow, nMCol )
METHOD LoadColors() INLINE ::cColor := __DbgColors()[ 1 ]
METHOD Move()
METHOD KeyPressed( nKey )
METHOD Refresh()
ENDCLASS
METHOD New( nTop, nLeft, nBottom, nRight, cCaption, cColor ) CLASS TDbWindow
DEFAULT cColor TO __DbgColors()[ 1 ]
::nTop := nTop
::nLeft := nLeft
::nBottom := nBottom
::nRight := nRight
::cCaption := cCaption
::cColor := cColor
::lShadow := .f.
::lVisible := .f.
return Self
METHOD Hide() CLASS TDbWindow
RestScreen( ::nTop, ::nLeft, ::nBottom + iif( ::lShadow, 1, 0 ),;
::nRight + iif( ::lShadow, 2, 0 ), ::cBackImage )
::cBackImage := nil
::lVisible = .f.
return nil
METHOD IsOver( nRow, nCol ) CLASS TDbWindow
return nRow >= ::nTop .and. nRow <= ::nBottom .and. ;
nCol >= ::nLeft .and. nCol <= ::nRight
METHOD ScrollUp( nLines ) CLASS TDbWindow
DEFAULT nLines TO 1
SetColor( ::cColor )
Scroll( ::nTop + 1, ::nLeft + 1, ::nBottom - 1, ::nRight - 1, nLines )
return nil
METHOD SetCaption( cCaption ) CLASS TDbWindow
local nOldLen := iif( ::cCaption != nil, Len( ::cCaption ), 0 )
::cCaption := cCaption
if ! Empty( cCaption )
DispOutAt( ::nTop, ::nLeft + ( ( ::nRight - ::nLeft ) / 2 ) - ;
( ( Len( cCaption ) + 2 ) / 2 ),;
" " + cCaption + " ", ::cColor )
endif
return nil
METHOD SetFocus( lOnOff ) CLASS TDbWindow
if ! lOnOff .and. ::bLostFocus != nil
Eval( ::bLostFocus, Self )
endif
DispBegin()
::lFocused := lOnOff
@ ::nTop, ::nLeft, ::nBottom, ::nRight BOX iif( lOnOff, B_DOUBLE, B_SINGLE ) ;
COLOR ::cColor
DispOutAt( ::nTop, ::nLeft + 1, "[" + Chr( 254 ) + "]", ::cColor )
if ! Empty( ::cCaption )
::SetCaption( ::cCaption )
endif
if ::bPainted != nil
Eval( ::bPainted, Self )
endif
DispEnd()
if lOnOff .and. ::bGotFocus != nil
Eval( ::bGotFocus, Self )
endif
return nil
METHOD Refresh() CLASS TDbWindow
DispBegin()
@ ::nTop, ::nLeft, ::nBottom, ::nRight BOX If( ::lFocused, B_DOUBLE, B_SINGLE ) ;
COLOR ::cColor
DispOutAt( ::nTop, ::nLeft + 1, "[" + Chr( 254 ) + "]", ::cColor )
if ! Empty( ::cCaption )
::SetCaption( ::cCaption )
endif
if ::bPainted != nil
Eval( ::bPainted, Self )
endif
DispEnd()
return nil
METHOD Show( lFocused ) CLASS TDbWindow
DEFAULT lFocused TO .f.
::cBackImage := SaveScreen( ::nTop, ::nLeft, ::nBottom + iif( ::lShadow, 1, 0 ),;
::nRight + iif( ::lShadow, 2, 0 ) )
SetColor( ::cColor )
Scroll( ::nTop, ::nLeft, ::nBottom, ::nRight )
::SetFocus( lFocused )
If ::lShadow
hb_Shadow( ::nTop, ::nLeft, ::nBottom, ::nRight )
endif
::lVisible = .t.
return nil
METHOD ShowModal() CLASS TDbWindow
local lExit := .f.
local nKey
::lShadow := .t.
::Show()
while ! lExit
nKey := InKey( 0, INKEY_ALL )
if ::bKeyPressed != nil
Eval( ::bKeyPressed, nKey )
endif
do case
case nKey == K_ESC
lExit := .t.
case nKey == K_LBUTTONDOWN
if MRow() == ::nTop .and. MCol() >= ::nLeft + 1 .and. ;
MCol() <= ::nLeft + 3
lExit = .t.
endif
endcase
end
::Hide()
return nil
METHOD LButtonDown( nMRow, nMCol ) CLASS TDbWindow
if ::bLButtonDown != nil
Eval( ::bLButtonDown, nMRow, nMCol )
endif
return nil
METHOD LDblClick( nMRow, nMCol ) CLASS TDbWindow
if ::bLDblClick != nil
Eval( ::bLDblClick, nMRow, nMCol )
endif
return nil
/*Method move()
Move a window across the screen
Copyright Luiz Rafael Culik 1999
*/
METHOD Move() Class TDbWindow
local nOldTop := ::nTop
local nOldLeft := ::nLeft
local nOldBottom := ::nbottom
local nOldRight := ::nright
local nKey
while .t.
RestScreen( ,,,, ::cbackimage )
DispBox( ::nTop, ::nLeft, ::nRight, ::nBottom, Replicate( Chr( 176 ), 8 ) + " " )
nKey := Inkey( 0 )
do case
case nkey == K_UP
if ::ntop != 0
::ntop--
::nbottom--
endif
case nKey == K_DOWN
if ::nBottom != MaxRow()
::nTop++
::nBottom++
endif
case nKey == K_LEFT
if ::nLeft != 0
::nLeft--
::nRight--
endif
case nKey == K_RIGHT
if ::nBottom != MaxRow()
::nLeft++
::nRight++
endif
case nKey == K_ESC
::nTop := nOldTop
::nLeft := nOldLeft
::nBottom := nOldBottom
::nRight := nOldRight
endcase
if nKey == K_ESC .or. nKey == K_ENTER
exit
end
end
// __keyboard( chr( 0 ) ), inkey() )
return nil
METHOD KeyPressed( nKey ) CLASS TDbWindow
if ::bKeyPressed != nil
Eval( ::bKeyPressed, nKey, Self )
endif
return nil