+ contrib/hbziparch/readme.txt
+ contrib/hbziparch/zlib
+ contrib/hbziparch/zlib/deflate.h
+ contrib/hbziparch/zlib/zlib.h
* contrib/hbziparch/common.mak
* contrib/hbziparch/hbcomprs.c
* contrib/hbziparch/hbziparc.c
* contrib/hbziparch/hbzipcom.cpp
* contrib/hbziparch/hbzipnew.cpp
* contrib/hbziparch/License.txt
* contrib/hbziparch/make_gcc.sh
* contrib/hbziparch/make_vc.bat
* contrib/hbziparch/Makefile
* contrib/hbziparch/resource.h
* contrib/hbziparch/stdafx.h
* contrib/hbziparch/ZipExport.h
* contrib/hbziparch/ZipPathComponent_lnx.cpp
* contrib/hbziparch/ZipPathComponent_win.cpp
* contrib/hbziparch/ZipPlatform_lnx.cpp
* contrib/hbziparch/ZipPlatform_win.cpp
* contrib/hbziparch/ZipString.cpp
- contrib/hbziparch/stdafx.cpp
- contrib/hbziparch/zipabstractfile.h
- contrib/hbziparch/ziparchive.cpp
- contrib/hbziparch/ziparchive.h
- contrib/hbziparch/zipautobuffer.cpp
- contrib/hbziparch/zipautobuffer.h
- contrib/hbziparch/zipbaseexception.h
- contrib/hbziparch/zipcentraldir.cpp
- contrib/hbziparch/zipcentraldir.h
- contrib/hbziparch/zipcollections.h
- contrib/hbziparch/zipcompatibility.cpp
- contrib/hbziparch/zipcompatibility.h
- contrib/hbziparch/zipexception.cpp
- contrib/hbziparch/zipexception.h
- contrib/hbziparch/zipfile.cpp
- contrib/hbziparch/zipfile.h
- contrib/hbziparch/zipfileheader.cpp
- contrib/hbziparch/zipfileheader.h
- contrib/hbziparch/zipfilemapping.h
- contrib/hbziparch/zipinternalinfo.h
- contrib/hbziparch/zipmemfile.cpp
- contrib/hbziparch/zipmemfile.h
- contrib/hbziparch/zippathcomponent.h
- contrib/hbziparch/zipplatform.h
- contrib/hbziparch/zipplatformcomm.cpp
- contrib/hbziparch/zipstorage.cpp
- contrib/hbziparch/zipstorage.h
- contrib/hbziparch/zipstring.h
* ZipArchive 2.x -> ZipArchive 3.2.0 (latest)
Only one minor modification (reported to author)
Plus integrated ZLIB replaced with hbzlib.
; Pass 1
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// This source file is part of the ZipArchive library source distribution and
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// is Copyrighted 2000 - 2007 by Artpol Software - Tadeusz Dracz
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// For the licensing details refer to the License.txt file.
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//
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// Web Site: http://www.artpol-software.com
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////////////////////////////////////////////////////////////////////////////////
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#include "_platform.h"
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#ifdef ZIP_ARCHIVE_WIN
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#include "stdafx.h"
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#include "ZipPathComponent.h"
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CZipPathComponent::~CZipPathComponent()
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{
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}
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void CZipPathComponent::SetFullPath(LPCTSTR lpszFullPath)
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{
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TCHAR szDrive[_MAX_DRIVE];
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#if defined _UNICODE && _MSC_VER >= 1400
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TCHAR szDir[32767];
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#else
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TCHAR szDir[_MAX_DIR];
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#endif
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TCHAR szFname[_MAX_FNAME];
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TCHAR szExt[_MAX_EXT];
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CZipString szTempPath(lpszFullPath);
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const CZipString szPrefix = _T("\\\\?\\unc\\");
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int i = -1, iLen = szPrefix.GetLength();
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if (iLen > szTempPath.GetLength())
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iLen = szTempPath.GetLength();
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CZipString szPossiblePrefix = szTempPath.Left(iLen);
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szPossiblePrefix.MakeLower(); // must perform case insensitive comparison
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while (++i < iLen && szPossiblePrefix[i] == szPrefix[i]);
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if (i == 2 || i == 4 || i == 8) // unc path, unicode path or unc path meeting windows file name conventions
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{
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m_szPrefix = szTempPath.Left(i);
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szTempPath = szTempPath.Mid(i);
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}
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else
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m_szPrefix.Empty();
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#if _MSC_VER >= 1400
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_tsplitpath_s(szTempPath, szDrive , szDir, szFname, szExt);
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#else
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_tsplitpath(szTempPath, szDrive , szDir, szFname, szExt);
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#endif
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m_szDrive = szDrive;
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m_szDirectory = szDir;
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m_szDirectory.TrimLeft(m_cSeparator);
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m_szDirectory.TrimRight(m_cSeparator);
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SetExtension(szExt);
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m_szFileTitle = szFname;
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}
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CZipString CZipPathComponent::GetNoDrive() const
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{
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CZipString szPath = m_szDirectory;
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CZipString szFileName = GetFileName();
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if (!szFileName.IsEmpty() && !szPath.IsEmpty())
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szPath += m_cSeparator;
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szPath += szFileName;
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return szPath;
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}
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#endif // ZIP_ARCHIVE_WIN
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