326 lines
8.0 KiB
Plaintext
326 lines
8.0 KiB
Plaintext
/*
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* $Id$
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*/
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/*
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* Harbour Project source code:
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* The Debugger
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*
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* Copyright 1999 Antonio Linares <alinares@fivetech.com>
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* www - http://www.harbour-project.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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* Boston, MA 02111-1307 USA (or visit the web site http://www.gnu.org/).
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*
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* As a special exception, the Harbour Project gives permission for
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* additional uses of the text contained in its release of Harbour.
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*
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* The exception is that, if you link the Harbour libraries with other
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* files to produce an executable, this does not by itself cause the
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* resulting executable to be covered by the GNU General Public License.
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* Your use of that executable is in no way restricted on account of
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* linking the Harbour library code into it.
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*
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* This exception does not however invalidate any other reasons why
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* the executable file might be covered by the GNU General Public License.
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*
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* This exception applies only to the code released by the Harbour
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* Project under the name Harbour. If you copy code from other
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* Harbour Project or Free Software Foundation releases into a copy of
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* Harbour, as the General Public License permits, the exception does
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* not apply to the code that you add in this way. To avoid misleading
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* anyone as to the status of such modified files, you must delete
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* this exception notice from them.
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*
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* If you write modifications of your own for Harbour, it is your choice
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* whether to permit this exception to apply to your modifications.
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* If you do not wish that, delete this exception notice.
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*
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*/
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/* NOTE: Don't use SAY/DevOut()/DevPos() for screen output, otherwise
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the debugger output may interfere with the applications output
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redirection, and is also slower. [vszakats] */
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#include "hbclass.ch"
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#include "hbmemvar.ch"
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#include "box.ch"
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#include "inkey.ch"
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#include "common.ch"
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#include "setcurs.ch"
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CLASS TDbWindow // Debugger windows and dialogs
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DATA nTop, nLeft, nBottom, nRight
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DATA cCaption
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DATA cBackImage, cColor
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DATA lFocused, bGotFocus, bLostFocus
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DATA bKeyPressed, bPainted, bLButtonDown, bLDblClick
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DATA lShadow, lVisible
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DATA Cargo
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METHOD New( nTop, nLeft, nBottom, nRight, cCaption, cColor )
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METHOD Hide()
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METHOD IsOver( nRow, nCol )
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METHOD nWidth() INLINE ::nRight - ::nLeft + 1
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METHOD ScrollUp( nLines )
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METHOD SetCaption( cCaption )
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METHOD SetFocus( lOnOff )
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METHOD Show( lFocused )
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METHOD ShowModal()
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METHOD LButtonDown( nMRow, nMCol )
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METHOD LDblClick( nMRow, nMCol )
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METHOD LoadColors() INLINE ::cColor := __DbgColors()[ 1 ]
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METHOD Move()
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METHOD KeyPressed( nKey )
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METHOD Refresh()
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ENDCLASS
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METHOD New( nTop, nLeft, nBottom, nRight, cCaption, cColor ) CLASS TDbWindow
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DEFAULT cColor TO __DbgColors()[ 1 ]
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::nTop := nTop
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::nLeft := nLeft
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::nBottom := nBottom
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::nRight := nRight
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::cCaption := cCaption
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::cColor := cColor
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::lShadow := .f.
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::lVisible := .f.
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return Self
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METHOD Hide() CLASS TDbWindow
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RestScreen( ::nTop, ::nLeft, ::nBottom + iif( ::lShadow, 1, 0 ),;
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::nRight + iif( ::lShadow, 2, 0 ), ::cBackImage )
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::cBackImage := nil
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::lVisible := .f.
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return nil
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METHOD IsOver( nRow, nCol ) CLASS TDbWindow
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return nRow >= ::nTop .and. nRow <= ::nBottom .and. ;
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nCol >= ::nLeft .and. nCol <= ::nRight
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METHOD ScrollUp( nLines ) CLASS TDbWindow
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DEFAULT nLines TO 1
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SetColor( ::cColor )
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Scroll( ::nTop + 1, ::nLeft + 1, ::nBottom - 1, ::nRight - 1, nLines )
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return nil
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METHOD SetCaption( cCaption ) CLASS TDbWindow
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local nOldLen := iif( ::cCaption != nil, Len( ::cCaption ), 0 )
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::cCaption := cCaption
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if ! Empty( cCaption )
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DispOutAt( ::nTop, ::nLeft + ( ( ::nRight - ::nLeft ) / 2 ) - ;
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( ( Len( cCaption ) + 2 ) / 2 ),;
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" " + cCaption + " ", ::cColor )
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endif
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return nil
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METHOD SetFocus( lOnOff ) CLASS TDbWindow
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if ! lOnOff .and. ::bLostFocus != nil
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Eval( ::bLostFocus, Self )
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endif
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DispBegin()
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::lFocused := lOnOff
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@ ::nTop, ::nLeft, ::nBottom, ::nRight BOX iif( lOnOff, B_DOUBLE, B_SINGLE ) ;
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COLOR ::cColor
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DispOutAt( ::nTop, ::nLeft + 1, "[" + Chr( 254 ) + "]", ::cColor )
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if ! Empty( ::cCaption )
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::SetCaption( ::cCaption )
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endif
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if ::bPainted != nil
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Eval( ::bPainted, Self )
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endif
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DispEnd()
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if lOnOff .and. ::bGotFocus != nil
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Eval( ::bGotFocus, Self )
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endif
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return nil
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METHOD Refresh() CLASS TDbWindow
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DispBegin()
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@ ::nTop, ::nLeft, ::nBottom, ::nRight BOX iif( ::lFocused, B_DOUBLE, B_SINGLE ) ;
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COLOR ::cColor
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DispOutAt( ::nTop, ::nLeft + 1, "[" + Chr( 254 ) + "]", ::cColor )
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if ! Empty( ::cCaption )
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::SetCaption( ::cCaption )
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endif
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if ::bPainted != nil
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Eval( ::bPainted, Self )
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endif
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DispEnd()
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return nil
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METHOD Show( lFocused ) CLASS TDbWindow
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DEFAULT lFocused TO .f.
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::cBackImage := SaveScreen( ::nTop, ::nLeft, ::nBottom + iif( ::lShadow, 1, 0 ),;
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::nRight + iif( ::lShadow, 2, 0 ) )
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SetColor( ::cColor )
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Scroll( ::nTop, ::nLeft, ::nBottom, ::nRight )
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::SetFocus( lFocused )
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If ::lShadow
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hb_Shadow( ::nTop, ::nLeft, ::nBottom, ::nRight )
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endif
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::lVisible := .t.
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return nil
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METHOD ShowModal() CLASS TDbWindow
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local lExit := .f.
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local nKey
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::lShadow := .t.
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::Show()
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while ! lExit
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nKey := InKey( 0, INKEY_ALL )
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if ::bKeyPressed != nil
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Eval( ::bKeyPressed, nKey )
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endif
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do case
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case nKey == K_ESC
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lExit := .t.
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case nKey == K_LBUTTONDOWN
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if MRow() == ::nTop .and. MCol() >= ::nLeft + 1 .and. ;
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MCol() <= ::nLeft + 3
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lExit := .t.
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endif
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endcase
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end
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::Hide()
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return nil
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METHOD LButtonDown( nMRow, nMCol ) CLASS TDbWindow
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if ::bLButtonDown != nil
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Eval( ::bLButtonDown, nMRow, nMCol )
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endif
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return nil
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METHOD LDblClick( nMRow, nMCol ) CLASS TDbWindow
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if ::bLDblClick != nil
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Eval( ::bLDblClick, nMRow, nMCol )
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endif
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return nil
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/*Method move()
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Move a window across the screen
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Copyright Luiz Rafael Culik 1999
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*/
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METHOD Move() Class TDbWindow
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local nOldTop := ::nTop
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local nOldLeft := ::nLeft
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local nOldBottom := ::nbottom
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local nOldRight := ::nright
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local nKey
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while .t.
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RestScreen( ,,,, ::cbackimage )
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DispBox( ::nTop, ::nLeft, ::nRight, ::nBottom, Replicate( Chr( 176 ), 8 ) + " " )
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nKey := Inkey( 0 )
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do case
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case nkey == K_UP
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if ::ntop != 0
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::ntop--
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::nbottom--
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endif
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case nKey == K_DOWN
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if ::nBottom != MaxRow()
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::nTop++
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::nBottom++
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endif
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case nKey == K_LEFT
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if ::nLeft != 0
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::nLeft--
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::nRight--
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endif
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case nKey == K_RIGHT
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if ::nBottom != MaxRow()
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::nLeft++
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::nRight++
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endif
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case nKey == K_ESC
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::nTop := nOldTop
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::nLeft := nOldLeft
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::nBottom := nOldBottom
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::nRight := nOldRight
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endcase
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if nKey == K_ESC .or. nKey == K_ENTER
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exit
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end
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end
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// __keyboard( chr( 0 ) ), inkey() )
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return nil
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METHOD KeyPressed( nKey ) CLASS TDbWindow
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if ::bKeyPressed != nil
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Eval( ::bKeyPressed, nKey, Self )
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endif
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return nil |