* src/vm/hvm.c
+ allow to compare symbol items with == operator, i.e.:
? @QOut() == &( "@QOut()" )
* include/hbapiitm.h
* src/vm/itemapi.c
+ added new C function:
hb_itemCompare( PHB_ITEM pItem1, PHB_ITEM pItem2,
HB_BOOL bForceExact, int * piResult );
For compatible types it compares pItem1 with pItem2 setting piResult
to -1, 0 or 1 if pItem1 is <, == or > then pItem2 and returns true
otherwise it returns false and does not touch piResult.
+ allow to compare symbol items in hb_itemEqual()