2012-03-13 00:47 UTC+0100 Viktor Szakats (harbour syenar.net)
* contrib/hbqt/hbqt_common.hbm
! added special install support for unique dir structure of hbqt
This commit is contained in:
@@ -16,6 +16,10 @@
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The license applies to all entries newer than 2009-04-28.
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*/
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2012-03-13 00:47 UTC+0100 Viktor Szakats (harbour syenar.net)
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* contrib/hbqt/hbqt_common.hbm
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! added special install support for unique dir structure of hbqt
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2012-03-12 12:18 UTC-0800 Pritpal Bedi (bedipritpal@hotmail.com)
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* contrib/hbide/ideuisrcmanager.prg
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- Deleted: hack "HB_QTPATH" embedding in batch file.
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@@ -51,7 +55,7 @@
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HB_QTPATH is detected and then populated in the temp batch file.
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; This commit is primarily focussed on tool detection.
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Please try again as per above specifications.
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Please try again as per above specifications.
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2012-03-07 20:25 UTC+0100 Viktor Szakats (harbour syenar.net)
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* contrib/hbhpdf/harupdf.ch
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@@ -65,29 +69,29 @@
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* contrib/hbide/idemain.prg
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* contrib/hbide/ideobject.prg
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+ contrib/hbide/ideuisrcmanager.prg
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+ Started: implementation of IDE's next evolution step to
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write the upper level code to manipulate Qt Designer
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generated ".ui" dialogs.
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+ Started: implementation of IDE's next evolution step to
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write the upper level code to manipulate Qt Designer
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generated ".ui" dialogs.
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HOW IT WORKS
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1. Click on "UI Source Manager" icon or "View" menu option.
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Will open a dock widget at the right docking area.
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2. Drop a .ui ( take one from hbide included .ui's ) onto it.
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The dialog will show up.
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3. Click on "Build Source" icon on top-toolbar of "UI Src Manager"
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3. Click on "Build Source" icon on top-toolbar of "UI Src Manager"
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dock widget. Notice that a new editing instance is initiated
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on the current panel with source file prefixed with "cls_"
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and suffixed by .ui's filename. For example, if you have
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on the current panel with source file prefixed with "cls_"
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and suffixed by .ui's filename. For example, if you have
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dropped "dbstruct.ui" then source will be "cls_dbstruct.prg".
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This .prg will reside in the same folder where .ui is.
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4. Examine the class code contained in the .prg.
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5. Click on various controls and see a focus rectangle is placed
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5. Click on various controls and see a focus rectangle is placed
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around that control. Also viaualize the status-bar.
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6. If the control happens to be of type QToolButton or QPushButton
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( proof of concept is build for these controls only, yet ),
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( proof of concept is build for these controls only, yet ),
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you will see two entries in lower-left tree view.
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7. Click on "Activated" tree-node and see the right-side editor
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comes into focus. Write some code in this editor, and then
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7. Click on "Activated" tree-node and see the right-side editor
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comes into focus. Write some code in this editor, and then
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click on some other control or other tree-node.
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8. Visualize that editing instance containing "cls_*ui.prg" will
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be refreshed and will contain some additional methods.
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@@ -96,8 +100,8 @@
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in methods represented in the tree-nodes.
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PLAY AROUND. Concept is in the making and have to go a long way,
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but surely it has a potentiality to reach a mile-stone.
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Your suggestions are welcome.
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but surely it has a potentiality to reach a mile-stone.
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Your suggestions are welcome.
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2012-03-04 23:11 UTC+0100 Viktor Szakats (harbour syenar.net)
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+ package/harbour.rb
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@@ -36,3 +36,11 @@
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{darwin}-depincpath=qt:/Developer/qt/include
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{darwin}-depincpath=qt:/Library/Frameworks
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{beos}-depincpath=qt:/boot/common/include
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-instfile=contrib_qt:*.hbc
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-instfile=contrib_qt:*.hbs
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-instfile=contrib_qt:*.txt
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-instfile=contrib_qt_tests:tests/*.*
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{_HB_BUILD_INSTALL&_HB_INSTALL_CONTRIB&hblib}-instpath=contrib_qt:${_HB_INSTALL_CONTRIB}/${_HB_CONTRIB_SUBDIR}/../
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{_HB_BUILD_INSTALL&_HB_INSTALL_CONTRIB&hblib}-instpath=contrib_qt_tests:${_HB_INSTALL_CONTRIB}/${_HB_CONTRIB_SUBDIR}/../tests/
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