/harbour/contrib/directx

This commit is contained in:
Patrick Mast
1999-07-28 17:48:13 +00:00
parent 1045afa33a
commit cfb6e30151
4 changed files with 4 additions and 82 deletions

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19990728-19:35 CET Patrick Mast <harbour@PatrickMast.com> <jsalas@gruposp.com>
+ /harbour/contrib/directX
Added Jesus'es DirectX files.
Wed Jul 28 11:54:06 1999 Gonzalo A. Diethelm <Gonzalo.Diethelm@jda.cl>
* source/rtl/dir.c:

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..\..\bin\harbour %1 /n
cl -Fd..\..\bin\harbour -w -Zi -TP -GZ -GA -DDEBUG -DHARBOUR_USE_GTAPI -DHARBOUR_USE_WIN_GTAPI -I..\..\include %1.c /link /subsystem:WINDOWS /NODEFAULTLIB:libcd.lib ..\..\obj\symbols.obj ..\..\libs\vc\harbour.lib ..\..\libs\vc\terminal.lib libc.lib user32.lib ..\..\Contrib\DirectX\directx\release\directx.lib ..\..\libs\win32\directx\lib\vc\ddraw.lib gdi32.lib

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/*
* Copyright(C) 1999 by Jesus Salas
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR
*
* You can contact me at: jsalas@gruposp.com jsalas@sp-editores.es
*
*/
Harbour - GAL Lib - DirectX 6.1 ( DDraw implementation for Windows )
-------------------------------------------------------------------------------------------
Well, this is the first implementation of Graphics Animation Library
for Windows/DirectX 6.1 and Harbour
1)._ What do you need for make/run the samples.
- A Windows 95/98 ( Nt don't support DirectX 6 )
- MSVC 6.0 ( BC coming soon )
- DirectX 6.1 Run-Time ( you can download it from
http://www.microsoft.com/directx )
- Set your resolution to 640x480 before running the sample.
2)._ Files in this distribution. ( HDx01.zip )
/DirectX/DirectX.lib -> Lib for Harbour
/DirectX/lib/Ddraw.lib -> Lib from MS for VC ( DirectX SDK )
/DirectX/BuVcDx.Bat -> Bat file for Build the sample for MSVC 6.0
/DirectX/Samples/TestDX.Prg -> a BreakOut like sample Game
/DirectX/Media -> Media files for the sample ( .bmp files )
3)._ Building the sample
copy TestDx.prg to /harbour/tests/working/
copy BuVcDx.bat ro /harbour/tests/working/
1) harbour testdx
2) BuVcDx testdx
3) copy .exe to a directory with media files
Run the EXE!
Keys for the sample:
Space -> Shot.
Cursor Left -> Bunny go to left.
Cursor Right -> Bunny go to right.
Shift hold down -> Bunny Turbo mode on.
4)._ Considerations.
You need to have the media files into the same directory of final .exe file
The source file for DirectX for harbour is not released for now, but in a short time
it will be released. ;) ( i'm cleaning the code )
Please if you test/use it... send to me feedback for continue supporting it!
Enjoy it!
Regards
Jesús Salas
Spain
jsalas@gruposp.com